
Transcripts
8/5
URIEL confronts OZYMANDIAS • The Devil gets his due • Archie delivers a stern rebuke • Compromises are made • The game board changes • The truth of ALLOCHTHON is (partially) revealed • Mitch works his magic • Charley hijacks the computers • Jocasta takes Reinhardt’s corpse on a road trip
Creeping Towards Danger
Forewarned by Maman Brigitte, URIEL races to find Marshall before he cocks everything up.
Mitch Visits a Gift Shop
Left for the reader: the question of how plausible it is that Redstone Arsenal would have a gift shop with stationery sets in 1973.
Status Report Two
Operation summary report from ALLOCHTHON central command for the morning of Wednesday, October 10, 1973.
Another Day at the “Office”
Mitch is exposed to the Enemy’s tricks, is memetically quarantined, and meets a famous rocket scientist. He also eats two cheese sandwiches.
Status Report One
A review of where things stand in the Cold War against the Kings as of Tuesday, October 9, 1973.
8/3
Archie and Marshall blanket the Columbus noosphere with patriotic memetics to sedate a nervous populace • Jocasta tells Charley what she’s learned about southern Illinois • Charley investigates the Kincaid mounds • And invents motion-detection technology • Then she travels into the Deep Astral • Mitch bears witness to a mass proxy baptism, of sorts
Mitch at Point 10
Aided by some special berries, Mitch explores a subduction zone and successfully intimidates a few Hare Krishnas.
8/2
URIEL arrives in Huntsville, AL • It’s a Sandman convention! • Archie and Marshall have a curious conversation with Dr. Hilary Postel • Kendrick Mead and Dr. Sidney Gottlieb explain the situation • Charley takes a sneak peek at some confidential data • URIEL is disbanded and dispatched to various parts of the USA
Operation ALLOCHTHON
URIEL gets word that they’ll be traveling to Huntsville, Alabama, for their latest, highly unusual, assignment.
Roger Asks a Question
“If you could interview anyone known to have died in the Bay Area, for the benefit of the Project, who would it be, and why?”
Mitchivination
Mitch plays with his cards in an effort to learn what he should do to pursue his poorly-defined goals.
The Raisin
Marshall makes a connection between bad metaphors about human memory and a raisin.