Transcripts

Mission Six Brant Casavant Mission Six Brant Casavant

Summit Team

Mitch, Archie, Viv and Mary-Lynn ascend to the peak of Mount Shasta and learn some unsettling information about Mitch’s doppelgänger and encounter a wounded Comte de St. Germain.

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Mission Six, Live Session Brant Casavant Mission Six, Live Session Brant Casavant

6/3

URIEL discuss their meeting with the sharpest sighted spirit in all of Heaven • Roger and Jocasta debate the nature of faith • Charley consults with Papa Legba • Mitch projects his consciousness beneath the Mountain • St. Germain reveals himself

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Mission Five, Live Session Brant Casavant Mission Five, Live Session Brant Casavant

5/5

Marshall gives Sophie’s cat to Charley for safe keeping • Jocasta and Roger report on Pat Price • Jocasta reveals she’s a time traveler • And she told Young Pat Price to be on the lookout for Mitch, in the future • Marshall gives Jocasta a needle from Sophie’s apartment • Roger, Mitch, and Charley research Pat Price’s land scheme • Mitch senses History B in the wires at SRI • Jocasta learns Sophie was battling glyph addiction

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Mission Five, Live Session Brant Casavant Mission Five, Live Session Brant Casavant

5/4

Charley and Archie discover a hidden device at the Ransom house • URIEL debates what to do about the chip in Charley’s head • Marshall cautions the team about what sort of people they’re dealing with at SANDMAN • Mitch reads his cards and threatens Houdini • “Ehrich, I know you can hear me.” • Charley saves the Ghost of Harry Houdini, again • Roger and Mitch destroy the chip

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Mission Five, Live Session Brant Casavant Mission Five, Live Session Brant Casavant

5/3

Marshall delivers the goods on the INDIGO Program • URIEL debates what to do about the chip in Charley’s head • Viv settles in • Archie and Marshall field a call from Frank Stanton • Charley starts work on something called a “radio-frequency identification device”

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