Transcripts
Mitchivination
Mitch plays with his cards in an effort to learn what he should do to pursue his poorly-defined goals.
Plans and Visions
URIEL makes plans to further investigate Beale Farms, and to black-bag Bernadette Fry and her cultists.
Cereal Obsessions
Mitch and Mary-Lynn consult a bespoke Tarot deck constructed from cereal box covers. Sure, why not.
Mitch Befriends a Cop
Mitch, who famously hates cops, finds himself with a new friend: a retired psychic cop.
5/4
Charley and Archie discover a hidden device at the Ransom house • URIEL debates what to do about the chip in Charley’s head • Marshall cautions the team about what sort of people they’re dealing with at SANDMAN • Mitch reads his cards and threatens Houdini • “Ehrich, I know you can hear me.” • Charley saves the Ghost of Harry Houdini, again • Roger and Mitch destroy the chip
Mitch Tells Mary-Lynn’s Fortune
After a romantic evening at the San Jose Airport Hilton, Mitch divines Mary-Lynn’s future.
3/2 - Colorado
Marshall hosts a party at his suite • Mitch reads Mike Nesmith’s fortune • An uninvited guest drops by • It’s a kusarikku • And he has a proposal • Mitch and Marshall learn that Houdini is wanted by the Red Kings, even in death • Mitch consults the cards
Mitch and Marshall Meet the Rhines
Marshall and Mitch have drinks with J.B. and Louisa Rhine, who teach them all about their old friend Ehrich Weisz a/k/a Harry Houdini.
Mitch and Charley Read the Tarot
Mitch reads the cards for — and has his cards read by — URIEL’s latest team member, the Indigo Child Charley.
1/2
Jocasta reveals her discovery that the mystery bomber is a former Air Force pilot • Archie takes a call from Dr. Frank Stanton • Mitch tells the team about Emperor Norton • They’ve never heard of him • Mitch is flummoxed, not for the last time • URIEL prepares for a trip to Pittsburg, California • Mitch has a truly disturbing encounter with an old man