Mitch’s
Character Sheet

  • Mission 2

    • Session 4-5: Add 1 Corruption for wearing GU.SHUB while reconning the Moore house.

    • Session 5: Add 1 Corruption for wearing SANGUSH at the Mansa concert.

    Mission 3

    • Intermission 1: Add 1 Corruption for witnessing visitor at Marshall's party.

    • Session 3: Add 4 Corruption for using Reality Shard on Marshall to heal him.

    • Session 4: Add 1 Corruption for using SANGUSH at the clock.

    • Intersession 4: Add 1 Corruption for using SANGUSH to steal the clock.

    • Intersession 7: Add 10 Corruption for adding 10 to Fast-Talk check with kusarikku.

    • Intersession 7: Add 11 Corruption for adding 11 to Psychology check with kusarikku.

    • Intersession 7: Add 14 Corruption for powering up Pyrokinesis to 20.

    Mission 5

    • Intersession 5: Corruption to Mitch for boosting Detect (History) B to get a crit on analysis in SRI.

    • Intersession 6: Add 1 Corruption to Mitch for using GU.SHUB while surveilling Green.

    • Intersession 7: Add 1 Corruption for Mitch using SANGUSH to get behind the front desk to get Uri's party's room numbers.

    Mission 6

    • Session 4: Add 1 Corruption for Mitch healing Jiyu.